Microsoft hired the co-creator of ‘Portal’ to build games for the cloud


Microsoft has hired Kim Swift, maybe finest often called a co-creator of Portal, to oversee Xbox Game Studios Publishing’s collaborations with unbiased studios on games constructed for the cloud. Swift is joining as senior director of cloud gaming after a stint at Stadia, the place she was recreation design director. 

Swift was a producer of Narbacular Drop, which was launched in 2005. Valve hired the workforce behind that recreation to make a non secular successor: Portal. Swift was the project lead on the basic puzzle-platformer. She labored on the Left for Dead collection earlier than transferring on to Airtight Games (Quantum Conundrum) and later Amazon and EA Motive. 

Google shut down its inner Stadia recreation studios in February. Many of the workforce members have moved on to different corporations.

“Kim is going to build a team focused on new experiences in the cloud, something that’s going to support our mission of bringing our Xbox games to connect 3 billion gamers to play our games,” Xbox Game Studios Publishing head Peter Wyse advised Polygon.

Microsoft needs to attain the huge quantity of players who do not have, need or want consoles or gaming PCs. It’s constructing streaming sticks and sensible TV apps so folks can entry Xbox cloud gaming by means of Game Pass with out expensive devoted {hardware}. So, it is little shock that Xbox is engaged on “cloud-native games,” as Wyse put it. However, he added that “we don’t know exactly what that looks like today, or what that even plays like,” so these games are doubtless fairly a while away.

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