Final Fantasy XVI delayed a half year due to COVID-19


Last year Square Enix unveiled Final Fantasy XVI, the following chapter within the lengthy operating RPG sequence, promising extra data to come on the finish of 2021. Now, it appears that evidently each the announcement and the sport have been postponed, Kotaku has reported.

“When we last spoke, I promised I would have more information on Final Fantasy XVI sometime later in 2021,” producer Naoki Yoshida wrote on Twitter. “However, I regret to inform you that I will be unable to keep that promise, as complications from the ongoing Covid-19 pandemic have delayed the game’s development by almost half a year.”

Developer Square Enix allowed companions to do business from home due to the COVID-19 pandemic, however that apparently affected the schedule. “This has unfortunately hampered communication from the Tokyo office, which, in turn, has led to delays in — or in extreme cases, cancellations of — asset deliveries from our outsource partners,” Yoshida mentioned. 

As we famous final year, FF XVI was initially launched as a PlayStation 5 unique, and has a medieval setting moderately than the extra sci-fi oriented environments of current variations. The company mentioned that it established an “all-new development environment” for the project and had to study the ins and outs of the PS5. 

“We have spent much of 2021 addressing this [pandemic] issue, and hope to see its impact to a minimum by the new year, allowing us to better focus on the tasks at hand: increasing graphic resource quality, refining combat mechanics, fleshing out individual battles, putting the finishing touches on cutscenes, and conducting overall graphic optimization,” mentioned Yoshida. The plan is to now do a reveal in spring of 2022 and launch the sport a while after that. 

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